#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <time.h>
#include <vector>
#include <map>
#include <iostream>
#include <boost/algorithm/string.hpp>
#include <boost/filesystem.hpp>
#include <boost/lexical_cast.hpp>
#include "FFEA_return_codes.h"
#include "FFEA_user_info.h"
#include "mat_vec_types.h"
#include "dimensions.h"
#include "FFEA_input_reader.h"
Go to the source code of this file.
Data Structures | |
struct | PreComp_params |
class | SimulationParams |
Macros | |
#define | WALL_TYPE_PBC 0 |
#define | WALL_TYPE_HARD 1 |
#define | WALL_TYPE_STOP 2 |
#define | UNSET 0 |
#define | SET 1 |
#define | DEFAULT 2 |
#define DEFAULT 2 |
#define SET 1 |
#define UNSET 0 |
#define WALL_TYPE_HARD 1 |
Referenced by SimulationParams::assign(), and Blob::enforce_box_boundaries().
#define WALL_TYPE_PBC 0 |
Referenced by SimulationParams::assign(), World::run(), and SimulationParams::SimulationParams().
#define WALL_TYPE_STOP 2 |
Referenced by SimulationParams::assign().